Dear Friends,

Hope all of you are doing well? I am working as an HR for a BPO company, and as part of our activities, I want to conduct an indoor sport. Last year, we introduced a new game called French Cricket, and the response was good. However, our operations manager now wants me to try a new event. Therefore, I would like you all to share your ideas and help me find a new game. I am looking forward to your replies.

Thanks in advance,
Amith R.

From India, Bangalore
Acknowledge(0)
Amend(0)

Dear Friends, Waiting for your replies. 14 views and and no suggestion still............. Regards Amith R.
From India, Bangalore
Acknowledge(0)
Amend(0)

Dear Mr. Amit,

Hope this helps.

Indoor Team Building Game #1 - Crossing the Line

Equipment: 25-foot length of rope, masking tape. Place the rope on the floor in the shape of a circle. Tape a line down the middle of the circle to create two halves.
Time: 5 - 15 minutes.
Outcomes: Introduces participants to cooperation versus competition. Many organizations evidence a culture that rewards employee competition versus employee cooperation (i.e., review your sales compensation strategies). This initiative is excellent to begin a discussion around the strengths and weaknesses of a competitive culture.
Set-up: Select two "volunteers" from the group. (Try and pick the two most competitive individuals - each should have high ego strength). Have them enter the circle and face each other. Tell them this is an initiative around power and influence, and the goal is to use all their considerable powers of influence, including but not limited to, arguments, lecture, bribery, and trickery to get the other person to cross completely over the line.
Rules:
1. They may not touch each other physically.
2. Audience members may not contribute suggestions. However, they can lay bets on who will win.
Facilitation: The group leader (facilitator) acts as the referee. You can have them shake hands and shout "Begin!". The more you set the atmosphere up like a wrestling match, the better. You can throw in comments such as, "John, a good point! Randy, are you convinced?" and other comments to reinforce the best way to get someone to do what you want is to persuade them. Of course, the fastest way to reach the goal in this exercise is to give the other person what they want, not demand what you want. A very good debrief can follow as you explore who really won. Was it the person who crossed the line first, or was it the person who crossed the line first in order to get the other person to cross the line?

Facilitator note: The power of these exercises rests not in the games themselves, but in the debrief afterward. The debrief must make the link back to issues the participants are facing at work, or the games are pretty much a waste of time. The real value of team building comes alive when concrete business problems get solved.

Indoor Team Building Game #2 - Customer Connection

Overview:
Connections is an initiative that mirrors how business processes flow (or don't). Each participant is an integral part of a business system that must perform their role and link with other participants to deliver a product or service to the customer.
Outcomes:
1. Roles and responsibilities
2. Customer service
3. Business systems and performance
4. Continuous flow/lean thinking
5. Teamwork
6. Continuous improvement
Equipment:
1. A marble (which represents the customer, product, or service).
2. Lengths of PVC pipe cut into various sizes with holes (representing each participant's role in processing customer, product, or service). One pipe for each participant.
3. 20-foot length of rope. Lay the rope on the ground in a curving line. At one end place the bucket, the other end is the starting point.
4. A bucket (representing ultimate customer satisfaction/delivery of the product or service).

Instructions:
1. Put the PVC pipe in the middle of the floor.
2. Instruct everyone to pick up a single piece of pipe.
3. Describe the objective and the rules.
Objective:
The marble represents your customer. You are seeking to deliver ultimate customer satisfaction! Each of you has a role to play in processing this customer's order from inception (beginning of the rope) to final delivery (bucket). Your role is to create a processing sequence for your customer. You must roll the marble from the starting point of its journey, through the tubing, and into its final destination - the bucket, in the fastest time possible, without dropping it (your customer).

Rules:
1. The tubing you chose is your part of the connection. You may not substitute your tubing with anyone else or exchange your tubing with the remaining unselected pieces of tubing.
2. You may put your tubing close to other tubing, but you may not attach your tubing in any way to anyone else's tubing. You may not touch anyone else's tubing.
3. The marble must go through everyone's tubing at least once.
4. If the marble hits the ground or stops, it must begin again at the starting point. Dire consequences may occur if you drop your customer.
5. Only the tubing may touch the marble (no hands).
6. The marble must follow the path laid out by the rope to its final destination.
7. The marble must travel in continuous forward motion (no backward motion). The marble may not stop.
8. You may not move your feet when the marble is traveling through your tube.
9. The rope and bucket may not be moved.
10. You have 5 minutes for planning, and then you will be timed to see how quickly you can deliver customer satisfaction.

Any questions?

Notes to Facilitator:
This initiative works well indoors or out. It is helpful to ask the team to suggest a product or service their company makes or delivers. Use this as the metaphor for the initiative. Watch closely, especially at the beginning, for team members holding onto one another's PVC tubes. Also, be strict against any violations the first few times the marble rolls through the tubes. You can relax a bit after that as most groups will begin to police themselves. When the marble drops or stops, call time and make up some kind of customer complaint, "Oh, Bob the customer does not like to be put on hold for that long...or, Bob just told 17 of his friends about the poor service he just received from your company. He says if he is treated in such a rude manner again, he will take his business elsewhere." If the marble (customer) continues to be dropped over and over again, you can begin to impose penalties like: you may now only hold your tubing with one hand, or blindfold someone, or downsize someone to a smaller tube with the excuse that "upper management has decided to cut costs because they are losing so many customers so your position has just been downsized."

Debrief Questions:
EXPERIENCE
Q. What frustrated you with this experience?
Q. What did it take for your team to finally achieve success?
Q. How did you find yourself reacting to the customer being dropped?

TEAM DYNAMICS
Q. What process did you use to plan your strategy?
Q. How effective or ineffective was your planning time? What made it so?
Q. If you were to do this again, what would you change about your planning time?
Q. What stopped the customer from smoothly flowing through the process?
Q. How did you deal with the resource limitations you faced in delivering the customer?
Q. How did the team respond to the breakdowns?

APPLICATION
Q. In what ways is this experience similar to what goes on at work?
Q. Where do the breakdowns happen with your customers right now?
Q. Once you identify a problem on your team or with customer service, what process do you have in place to create a solution?
Q. Can you think of breakdowns that have occurred over and over again in your company?
Q. Why do these breakdowns keep reoccurring?
Q. What process do you need to bring around the problems to ensure the breakdowns stop?
Q. What kinds of new roles or responsibilities might you need to take on to solve the problem?

For further info, please check the following website:
Indoor Team Building Game
Fayaz

From Saudi Arabia, Riyadh
Acknowledge(0)
Amend(0)

Looking for something specific? - Join & Be Part Of Our Community and get connected with the right people who can help. Our AI-powered platform provides real-time fact-checking, peer-reviewed insights, and a vast historical knowledge base to support your search.







Contact Us Privacy Policy Disclaimer Terms Of Service

All rights reserved @ 2025 CiteHR ®

All Copyright And Trademarks in Posts Held By Respective Owners.